The theme is Gleb Vasyagin, and Igor Donchik is harvesting the last icons for the branch.ħ) Pre-finished (hurray!) Focuses of Ukraine and focuses of the Russian Federation, scripts and alternatives to the civil war in Ukraine are finalized. If the players like it - continue to develop the topic, no - simplify. It's a pilot - in 0.6.1 we want to see how well it will fly. The topic is Dmitry Gongalo.Ħ) There is a scripting of the branch of infantry equipment with our unique model of "accepting" various units of various additional elements of equipment.
#HEARTS OF IRON 4 DEV DIARY HOW TO#
Perhaps in the future we will come up with how to connect this topic with the laws on migration.
![hearts of iron 4 dev diary hearts of iron 4 dev diary](https://i.ytimg.com/vi/Gd0WuVA_QQk/maxresdefault.jpg)
If there are no Muslims in the country, then there is no Islamism either. The whole model should ensure the conflicts of Sunnis and Shiites, Muslims and Hindus in India, and also influence the coming to power of the ideology of Islamism. If in a country a significant part of the population profess a certain religion, you can lobby it through the laws, or make it through the same state laws. The bottom line is that every region on the map will have a parameter of religion, professed by the majority of the population. The topic is Maxim Belkovsky.ĥ) The development of a model of religions is progressing successfully, suggesting that relations between countries will be affected by the predominance of one religion (or vice versa). This task is becoming one of the highest priorities for us. However, so far, many events have not been adapted to the new system and the tree of focal points of the minors has not been brought. Now the AI behaves relatively adequately when changing ideologies. The theme is dealt with by Alexey Kuznetsov, Petro Standret, Alexander Onufrienko, Iwan Anashkin, Vladislav Tuesnikov.Ĥ) Almost completed the political model associated with the ideologies and "hard" of the regimes - created strategies for the behavior of AI - authoritarian and democratic, they are exhibited at the start of the main countries. Slowly we squeeze problems with old models, such as heterogeneous textures, lack of normals, animations, incorrect national "schemes" of 3d models, binding models to units, etc. Soon we will introduce you the entire pack of Germans. There was only a truck for them - the Mercedes-Benz Zetros Military Truck and the G36 rifle. The theme is dealt with by Gleb Leo, Sergei Nekrasov, Huseyn Gafarli.ģ) We almost finished the pack of 3d models of the Bundeswehr. By the way, with analytical work on the map we need help - if you burn with desire - write. Below is an example of how Southeast Asia was made. Two of our new scripts have started working on pilot regions (not yet the first in importance, but complex ones), and analysts who help the project prepare the initial data for them (the Caucasus is already well made in the Balkans process). :)Ģ) We finally started working on the map. Probably soon in the ranks of sceptres on this topic will be replenishment. The topic is Anatoly Masin, Andriy Nikolaichuk, as well as the whole group of technical analysts.
![hearts of iron 4 dev diary hearts of iron 4 dev diary](https://forumcontent.paradoxplaza.com/public/618017/1600846083446.png)
Now we are all scripted and soon we will show you the result. In 1982, the US can begin to rivet the LAV-25, having only LAV-300 experience in the form of experience, and the USSR is to continue deep upgrades of its old BTR-60 and BTR-70, which will be slightly worse, but generally acceptable competitors,, That the USSR has a doctrine honed for such a technique, and the United States does not. Thus, we decided to do so - the technology of each generation will have 3-5 upgrades, allowing it to reach the technological level of the next generation. This decision is due to the fact that in modern times, even in the conditions of total war, modernization will be based primarily not on operational experience (as in the Second World War), but on technological superiority. Army glasses will be needed solely for the formation of brigades, and for which we are still thinking about spending fleet and aviation fleet points. Many new people in the team, many tasks, everything happens very quickly and there simply is not time for posts.ġ) We were able to adapt our branches of technology to features with the modernization of technology from 1.4 and decided to completely abandon the modernization of technology for experience points.
#HEARTS OF IRON 4 DEV DIARY MOD#
In fact, we are actively working on the mod than ever. We have not thrown news for a long time, sorry us for this. Welcome to our first Dev Diary after anniversary!